Saturday, September 17, 2011

Created an unboned cootie in Max for iClone because the boned versions I tried kept crashing iClone. I wanted to animate it moving its legs in Max, but the animation didn't export properly and wouldn't work in iClone, so I just went with a static geometric model, which worked.

Also, finished part three, which was the scene with Redd and Mark. I'll work on part 4 as soon as I figure out how I want to start it.

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